![]() I cannot remember a time where I have had a game make me motion sick, but Balan Wonderworld is the closest that any video game has, without a doubt. As of this writing, I am still not sure if characters are meant to disappear from your sight once you walk slightly by them or if it's a glitch. In one of the opening chapters, titled "The Man Who Raged Against The Storm," you find yourself attempting to free a farmer from a dark influence, but you are surrounded by farmers, some of which are the size of skyscrapers as you navigate a world that is slowly undulating beneath your feet. The game itself feels surreal and confusing in unnecessary ways, as well. There was no good reason for Square Enix and Yuji Naka to salvage this train wreck and its an. While completely goofy, each of these side quests simply has no fun to be found within them. Balan Wonderworld stands out as easily one of the worst 3D platformers in the past decade. At one point, you as a player bear witness to a celestial fight that Balan is a part of and must hit the "X button" when his shadow and his body are in the same spot. The game will also sometimes offer you mini-games throughout certain levels, that are very much like the costumes in that, though they might vary wildly, each is more tedious than anything else. Balan Wonderworld touts the fact that it has over 80 different costumes that you can slap on to do particular tasks, but the costumes themselves are horribly designed and their functions are incredibly frustrating. The first thing you'll most likely notice when you begin playing the game is that nearly every single button is designated as the "Jump Button." Your character can do little else besides jumping, that is until the game introduces its core mechanic: the costumes. Accompanied by your "Tims," small chickens that you feed crystals in between missions, the game only gets more bizarre as time passes with a story that has no identity of its own. Wandering into a mysterious theater, you are introduced to the spastic Balan, of the titular Balan Wonderworld, who immediately throws you into the proceedings of attempting to find your heart, or whatever it is he wants you to do to progress the story, as it is still a bit unclear. ![]() ![]() The story begins with you choosing from eight pre-arranged characters that are barely distinguishable from one another, dropping you into a world where the most that you learn about your character is that they are amazing at break dancing, but also sad when people compliment them on said break dancing.
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